AddSupportedGames
This compatibility method behaves like AddGameSession. Adds game-session controls for supported places, rejoining, server hopping, history, and queued re-execution. It is kept so scripts written with the older AddSupportedGames name continue to work.
AddSupportedGames
Compatibility alias
AddSupportedGames is an alternate name for AddGameSession. New code can use AddGameSession.
What it does
This compatibility method behaves like AddGameSession. Adds game-session controls for supported places, rejoining, server hopping, history, and queued re-execution. It is kept so scripts written with the older AddSupportedGames name continue to work.
When to use it
Use it for multi-place hubs or tools that must preserve their loader across teleports and track recent sessions. Prefer AddGameSession in new code so the method name matches the current API.
ElementFunction:AddSupportedGames(SessionConfig)
local Result = Section:AddSupportedGames({
Name = "Example",
})Behavior and return value
This alias forwards to AddGameSession, so its options, callbacks, and returned value follow the canonical method.
Fields marked optional may be omitted. XLQP then uses the method’s built-in default or leaves that feature disabled.
Related reference
AddStudioToolThing
This compatibility method behaves like AddStudioTool. Adds a Roblox Studio-style object or mesh tool with part and placement settings. It is kept so scripts written with the older AddStudioToolThing name continue to work.
AddTable
This compatibility method behaves like AddTableContents. Adds a structured table-content view with configurable columns and rows. It is kept so scripts written with the older AddTable name continue to work.