CreateSupportedGames
This compatibility method behaves like AddGameSession. Adds game-session controls for supported places, rejoining, server hopping, history, and queued re-execution. It is kept so scripts written with the older CreateSupportedGames name continue to work.
CreateSupportedGames
Compatibility alias
CreateSupportedGames is an alternate name for AddGameSession. New code can use AddGameSession.
What it does
This compatibility method behaves like AddGameSession. Adds game-session controls for supported places, rejoining, server hopping, history, and queued re-execution. It is kept so scripts written with the older CreateSupportedGames name continue to work.
When to use it
Use it for multi-place hubs or tools that must preserve their loader across teleports and track recent sessions. Prefer AddGameSession in new code so the method name matches the current API.
ElementFunction:CreateSupportedGames(SessionConfig)
local Result = Section:CreateSupportedGames({
Name = "Example",
})Behavior and return value
This alias forwards to AddGameSession, so its options, callbacks, and returned value follow the canonical method.
Fields marked optional may be omitted. XLQP then uses the method’s built-in default or leaves that feature disabled.
Related reference
CreateSmoothToggle
This compatibility method behaves like AddSmoothToggle. Adds an animated boolean toggle with optional live-color styling. It is kept so scripts written with the older CreateSmoothToggle name continue to work.
CreateTable
This compatibility method behaves like AddTableContents. Adds a structured table-content view with configurable columns and rows. It is kept so scripts written with the older CreateTable name continue to work.